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AI Insights · Timothy · April 2024

Top 5 Gacha Games on Android in the Middle East for Q1 2024

Discover the performance of the top 5 Gacha games on Android in the Middle East during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Gacha Games on Android in the Middle East for Q1 2024

The first quarter of 2024 saw notable performances from the top Gacha games on the Android platform in the Middle East. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.

Whiteout Survival by Century Games PTE. LTD. experienced fluctuations in weekly revenue, peaking at around $195K in early February before gradually declining to approximately $153K by the end of March. Weekly downloads surged mid-quarter, reaching a high of 55K in mid-February, and then decreased to about 28K in the last week of March. Active users peaked at 104K in mid-February and maintained a steady range of 97K towards the quarter’s end.

Last War:Survival Game from First Fun saw a significant increase in weekly revenue, starting from $20K in early January and climbing to nearly $200K by the end of March. Weekly downloads, however, showed a downward trend from 31K at the start of the quarter to around 11K in the final week. Active users grew steadily, starting from 48K and culminating at 118K by the end of the quarter.

Empires & Puzzles: Match-3 RPG by Small Giant Games demonstrated consistent weekly revenue, with a peak of $106K at the end of February, before dropping to about $63K by the end of March. Downloads saw a notable increase in early February, reaching 3.1K, and then stabilized around 800 downloads per week. Active users remained relatively stable, peaking at 5.5K in mid-February and then decreasing slightly to around 4.3K by the end of March.

Rise of Kingdoms: Lost Crusade from LilithGames experienced varied weekly revenue, peaking at $48K in early March and settling around $35K by the end of the quarter. Weekly downloads showed some fluctuation, with a high of nearly 2.8K downloads mid-March and a low of 995 downloads at the end of February. Active users reached a peak of 11K in mid-January and then saw a decline to around 9.7K by the end of March.

Top War: Battle Game by RiverGame had a steady increase in weekly revenue, peaking at $44K in late March. Weekly downloads fluctuated, with a notable increase to 2.3K in early March, before dropping to about 500 downloads by the end of the month. Active users peaked at 17.1K in early January and then saw a decline to 9.3K towards the end of March.

This data underscores the dynamic nature of the Gacha game market in the Middle East. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024